I'll be submitting this to many different groups in the hopes it will inspire someone to be creative with it's content & meaning in more ways than I can explain in this simple post about usefulness & inspiration!
Sol Contingency: The Lunar Incident for the 'Descent To UDK' project. All rights reserved, and all copyrights remain with each respective content - written or digital image representation.
Well, this is a 'come as you are' not a 'come as I say' sort of project - so if people feel compelled to contribute and have the talent, like myself - I find spare time everywhere! Enough to spend hours a day trying to increase awareness about the what we're doing, I mean we have a bunch of very talented individuals - all in one place to accomplish a 'top drawer' kind of job.
So, I figure what better way to spend my free time - I mean I was going to port my ut2004 Descent mod to UDK anyway, but this project has a lot more talent than I could ever dream of getting on my own mod team!
Actually, since you offered! - DuderSeb our current 3D-Lead person could use some help in the environment concepts for the game, because we can't really start making all those cool 3d models that are going to be in the game until the concept art is posted. Some of us are doing what we can to suggest concepts within the basic framework of the Descent game and the themes we'll be using for it.
So, the basics for the conceptual game themes for the 3 different concept levels to be publish for the first release sometime this year are: