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About Digital Art / Hobbyist Member Mike F.Male/United States Groups :icondescent-to-udk: Descent-To-UDK
Prepare For 6DoF Again!
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I like to make tiling game textures among other types of digital art, namely fractals & 3D models.
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Epic announces new Dev Grant program

Mon Feb 23, 2015, 1:26 PM
1/2Hawk "This just in from Epic:"
Since Unreal Engine 4’s launch, we’ve been amazed at the groundswell of cool projects in development by the Unreal community. One thing we’ve heard many times: While development can be fueled by creativity and determination alone, finishing and releasing a commercial project often requires money.

We know this firsthand, as Epic’s early projects were built on shoestring budgets funded by such sources as Tim Sweeney’s lawn-mowing earnings, and Mark Rein’s credit card (before they took it away from him!). A small budget can make all the difference in shipping a project with the content, marketing materials, and promotional expenses necessary for it to gain traction.

So, Epic Games has created a $5,000,000 fund to provide grants ranging from $5,000 to $50,000 to select projects being built with and around Unreal Engine 4. Any project that has reached the “working prototype” stage of development is eligible for nomination, and all nominations will be considered based on merit.

The best part? There are absolutely no strings attached. Your project remains yours; you own your IP and publishing rights and you can spend any grant funds however you like. Epic’s goal is simply to help UE4 developers succeed because when you succeed, we succeed.

Unreal Dev Grants are open to games of all kinds on all platforms from developers anywhere in the world, and to cool non-game projects as well.  

If you have or know of a UE4 project which is up and running, nominate it for an Unreal Dev Grant by visiting:
 Unreal Dev Grants information page,
Or stop by Epic’s booth #1024 South at GDC. Grants will be considered based on a review of a working prototype of the project, and will be awarded over time as the cool stuff rolls in!
Doing the math - if you assume every team that gets a grant gets the full $50k, then they will award money out to at least 100 teams.
This is great news for any UE4 Unreal developer teams that really need it! :D

Musical diversity in Proving Grounds will be provided by the talents of Martin Britz, Psion and Verran, all of whom have written or are finalizing a track for each of the maps we have so far for PG. Martin's "Isolation" track is complete (click the link) and will be giving you a cold chill when you play Ray Luna's "Icebreaker" map, which is also coming together nicely.

We're also almost ready to show you guys the HUD for Proving Grounds! Some fine-tuning is required before we call it finished.

All the while, ½Hawk's hideous conversion experiment from D2 fan-favourite map "Neptune", which you could see in our first screencast, is still set for an eventual release after PG comes out. Or, if he manages to finish this bitch of a map, maybe it won't be that long after all. :P

See, the good thing about needing more time to make stuff is that other people can join and give more content to our game while we finalize things. We started with one map only, now it's almost three ready to go. I personally CANNOT WAIT to finally get the game out to you guys and girls and see what y'all think. Some time will still have to pass before the Eclipse is modelled, textured and animated, but we've got three people working on that in total, while I'm about to wrap up the HUD and then put the final feature in you couldn't live without, which is joystick input and customizable controls.

Got a question about PG or the SolC project? Don't forget to visit our forum at forum.preparefordescent.com and chat with us. Or just fire away in the comments!


Max
SolC Lead

License: Attribution NoDerivs CC BY-ND
soundcloud.com|By martin-britz
Santa's Sc-Fi Sleigh 'Contest' - Reference Sample by 1DeViLiShDuDe

This gallery is reserved for Contest Entries to:
~ Xmas Sci-Fi Santa - Ship Concepts! ~

Simply SUBMIT to this folder to be included in the contest! :D

Entries are planned to be voted on and judged by my watchers
as well as members & watchers of the Descent-To-UDK :groups:
you may enter as often and as many deviations as you like - &
while the basic theme should still be Christmas related, content
should be futuristic in nature(how futuristic is always up to you)

Preferably Santa's new Sci-Fi ship designs and/or concepts
he can give to his elves to make before he actually needs to
use it to deliver his presents and jolly the world over!:woohoo: :D

The winner will receive a feature here & in Descent-To-UDK :groups:
as well as in a new fan map for #SolContingency #ProvingGrounds
when it's released - hopefully early next year sometime! :nod:

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1DeViLiShDuDe
Mike F.
Artist | Hobbyist | Digital Art
United States
:D
Current Residence: Paradise, CA
DeviantWEAR sizing preference: Med/Lrg
Print preference: Dye-sublimation
Favourite genre of music: New Wave, Trance
Favourite photographer: Nasa's Hubble Telescope
Favourite style of art: Futuristic, Abstract, Fractal
Operating System: One that works!
MP3 player of choice: Winamp
Shell of choice: Puca :P
Wallpaper of choice: My latest WIP texture
Skin of choice: Human, since mine fits fine! :D
Favourite cartoon character: Bob from Reboot
Personal Quote: Content Creation is where it's @
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:iconcleitus2012:
Cleitus2012 Featured By Owner 4 days ago  Student Digital Artist
Thank you for the watch )
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:icon1devilishdude:
1DeViLiShDuDe Featured By Owner 4 days ago  Hobbyist Digital Artist
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:iconpitkon:
pitkon Featured By Owner Feb 18, 2015   Interface Designer
Thanks for the llama, Mike, I am returning the favor :)
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:icon1devilishdude:
1DeViLiShDuDe Featured By Owner Feb 18, 2015  Hobbyist Digital Artist
:D If you know any Llama fans, feel
free to use one of these Llamas! :nod:
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:iconpitkon:
pitkon Featured By Owner Feb 18, 2015   Interface Designer
Thank you! :)
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